As individual as any project, the resolutions can be as individual. The larger the resolution, the longer the calculation process of a rendering or animation takes. In order not to shoot sparrows with guns and to be cost effective, choosing the final resolution is very important . For example, the desired zoom level (for example for products in an online shop), the final size when printing (DIN A4 or XXL trade fair banner only?) Or when using a Facebook title image. Ultimately, the resolution determines how detailed and in what format (e.g., 16: 9, 4: 3) a rendering should be made. A Benefit of Renderings is also the (subsequent) playout in different sizes and formats as image adaptations.
The image resolution is a measure of the image size of a raster graphic. It is given by the total number of pixels or by the number of columns (width) and rows (height) of a raster graphic.
Examples of 3D rendering resolutions of renderings are f.e.
1.024 × 768 Pixel = HD ready
1.920 × 1.080 Pixel = Full HD
4.096 x 2.160 Pixel = 4K
4.961 x 3.508 Pixel = Studio 2038 Format
Studio 2038 standard image resolution for 3D rendering
We generally assume a resolution of 4,961 x 3,508 pixels , as far as the briefing does not specify the resolution. This corresponds to the print format DIN A3 (420 x 297 mm) , eg. a double page in an A4 magazine. For most of our clients this is quite sufficient and it can be used for both printing and the Web. In addition, we can render larger formats of course, also under specification of the final resolution and play off individually.
Viewing distance defines the image resolution + DPI of renderings
Depending on whether 3D rendering is intended for a small or large purpose, the resolution can also be determined by the DPI.
DPI stands for dots per inch, which determines the resolution of a print file, the dot density, so to speak. The print image is rasterized into many small dots in advance to save ink when printing. The higher the DPI the smaller and tighter the grid points together.
In other words, with a large viewing distance of 2 meters or more, you will need less DPI (halftone dots are larger and farther apart), as the overall image of halftone dots remotely recombines for the human eye and thus looks sharp.
The following table can be used as a reference, measured at the viewing distance, for the DPI of a rendering:
flyers, folders, brochures, magazines |
30 cm | 300 dpi |
posters up to DIN A2 |
1 m |
100 dpi |
posters DIN A1, A0 |
2 m or more |
50 dpi |
large billboards / trade fair banners | 5 m or more |
20 dpi |
Summary: The right resolution for 3D renderings!
Our standard Studio 2038 resolution is 4,961 x 3,508 pixels at 300 DPI . Does everything sound like rocket science? No problem! Specifying a detailed briefing and the purpose of the rendering, we will gladly determine together the best possible and necessary resolution for your project!